All Seeing Eye

All Seeing Eye

Exploring the future of storytelling, film making & interactive design.

About

All Seeing Eye

All Seeing Eye are highly regarded creative and technical leads who bring together bespoke teams to build augmented, immersive & social experiences. We are specialists in real-time rendering for VR and mobile devices, having worked with the technology for over 14 years, always pushing to develop highly impactful, accessible immersive work.

Working in close collaboration with other artists and organisations from backgrounds such as Film, Theatre and Opera, we are a multidisciplinary team of programmers, designers and directors. Our work stretches from stage to screen, incorporating ground breaking realtime rendering, with 360º film, interaction, game design, projection mapping and motion capture.

Our journey began in 2009 as pioneers in Augmented Reality for Web and Mobile, breaking new ground developing never before seen AR campaigns for studios such as Warner Bros, Sony and Paramount Pictures. We have since gone on to be the production team behind many of the worlds most highly regarded Immersive Experiences such as Letters from Drancy, In Pursuit of Repetitive Beats, Museum of Austerity, Draw Me Close, Dream, Fabulous Wonder.land, and Here, as well as co-producing our own experiences such as Ripples of Kindness, Dambusters, The Shadow and Seed.

Our work has repeatedly been selected for and won awards at IDFA (2022, 2021), Tribeca (2017, 2019), Sundance (2016, 2020), Venice (2017, 2018, 2019, 2023) and SXSW (2019, 2021, 2022) amongst others.

Want to talk to us? Say hello@allseeingeye.co

Case Studies